A Globally Well-Known MNC
Responsibilities:
• Full-cycle Recruiting, partnering with employees and Hiring Managers at various levels to advise on our Talent Acquisition strategy across various game development teams, with the goal to build world class teams across Game Design, Production, Art, Animation and beyond
• Sourcing and qualifying high caliber passive candidates. You’re a relentless sourcer, leaving no stone unturned to find hidden gems, no matter their location
• Ownership of the candidate experience, always looking to go above and beyond to provide a truly unique experience to candidates at any stage, while identifying opportunities to make our candidate journey more efficient and high quality
• Collaborate with colleagues in People Department on wide ranging talent initiatives to help level up the employee experience, from onboarding and beyond
Required Qualifications:
• 5+ years doing full-cycle recruiting at various seniority levels with strong experience working in games or in a fast growth technology company.
• Exposure to a range of crafts from Art, Design, Production, Software Engineering to Insights.
• You've been in the thick of recruiting action, managing everything from finding candidates, using data to suggest improvements, to dishing out congratulatory fist-bumps on their first day.
• Highly articulate, ability to communicate and proven experience partnering with Hiring Managers from entry level to Company Executives.
• You like listening to others and are sensitive to any communication style; that makes it easy for anyone to talk to you; others trust you and feel comfortable coming to you with all the info, so any rising problems can be tackled before they spiral into fiery vortices of bad vibrations.
• Fluent in both Chinese and English
Desired Qualifications:
• Experience working with Greenhouse or comparable Applicant Tracking Software
• 3+ years of experience recruiting talent within the games industry
• Experience with tools/systems like Salesforce, Workday, Tableau